I've been replaying Tears of the Kingdom in 2026, and one of my favorite late-game routines is dropping into the Depths to rematch the temple bosses. I still remember the first time I finished the four main temples and assumed those fights were behind me. Nope. Each temple boss has three rematch spots down in the Depths, and they're a fantastic way to farm Huge Crystallized Charges. I use those charges to max out my Zonai Battery πŸ”‹ fast. The bosses respawn every Blood Moon, but their guarded chests only pay out once per save. Quick heads-up before I list the spots: as of 2026, I still haven't found a legit way to refight the Seized Construct from the Spirit Temple. If you care about the Hyrule Compendium, snap a picture during that fight.

Why I Bother With Depths Rematches

  • πŸ’° Huge Crystallized Charges from each guarded chest

  • πŸ” Bosses respawn every Blood Moon

  • 🧠 Great practice for timing, flurry rushes, and elemental setups

  • πŸ—ΊοΈ Forces me to explore the Depths and light up more Lightroots

I usually pin all three locations for a boss, grab the closest Lightroot, and glide or walk from there. The coordinates below are the exact spots I've used. Your route may vary depending on which chasms and Lightroots you've unlocked.

Colgera - The Wind Temple

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The Colgera rematch is basically the Wind Temple fight again, except this version hits harder. I still bring a bow with plenty of arrows and aim for the weak points. The first two spots are in the northwest part of the Depths, and both are a trek from the Hyrule Ridge Chasm.

Location Coordinates Closest Lightroot Closest Chasm
1 -2225, 3315, -06475 Narusis Hyrule Ridge Chasm
2 -4360, 3150, -0475 Nupisoyuat (Tauyosipun Shrine) Hyrule Ridge Chasm
3 -1095, -3540, -0575 Nikohsi (Ishokin Shrine) Great Plateau South Chasm

Location 3 sits next to the South Lomei Depths Labyrinth, so I usually grab that Lightroot first and then walk over.

Mucktorok - The Water Temple

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Mucktorok is still a messy little gremlin, and the Depths version is stronger. I like using splash fruit or a water-based Zonai setup to strip away the muck. The first spot is near the Abandoned Lanayru Mine, and it's honestly one of the easier rematches to reach.

Location Coordinates Closest Lightroot Closest Chasm
1 2840, 0610, -0790 Uinoj South Akkala Plains Chasm
2 -1245, 2015, -0550 Uoyoyuik (Kiuyoyou Shrine) Elma Knolls Chasm
3 3675, 1685, -0540 Niuzimod or Akinatanis Near Abandoned Tarrey Town Mine

For location 3, I actually prefer Akinatanis because it's at the same height as the arena. Niuzimod works too, but I end up doing more climbing.

Marbled Gohma - The Fire Temple

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Marbled Gohma is another familiar fight, just with more damage and health. I bring a hammer or a fused rock weapon for the legs, then go to town when it drops. The locations are spread out, so I usually do these on a dedicated Depths night.

Location Coordinates Closest Lightroot Closest Chasm
1 1620, -005, -0460 Uasnoj (Jonsau Shrine) Lanayru Wetlands Chasm on Mercay Island
2 -2790, -0760, -0545 Muzasu (Usazum Shrine) Yiga Clan Hideout Chasm
3 2145, -0625, -0595 Takaruk (Kurakat Shrine) East Hill Chasm by Kakariko Village

Location 2 is a bit of a walk from the Lightroot, and the Yiga Clan Hideout Chasm is at a higher elevation. I usually glide down and mark the arena with a pin.

Queen Gibdo - The Lightning Temple

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Queen Gibdo is still a chaotic fight, and yes, she still summons Gibdo underground. I use lightning-based attacks, mirrors if I have them, and a lot of movement. The first spot is very close to one of the Marbled Gohma arenas, which makes routing easy.

Location Coordinates Closest Lightroot Closest Chasm
1 0950, -0460, -0470 Korakut (Tukarok Shrine) East Hill Chasm
2 -2715, -0075, -0650 Kawakarut (Turakawak Shrine) Yiga Clan Hideout Chasm
3 -3635, -0835, -1030 Umamustor (Rotsumamu Shrine) Yiga Clan Hideout Chasm

Location 2 is below Washa's Bluff, and I need to climb if I come from the Yiga chasm. Location 3 is lower, so I can glide down. I always bring plenty of arrows and a decent shield.

The Seized Construct - The Spirit Temple

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This is the one that still bugs me. The Seized Construct was a great fight, but as of 2026 I haven't found any way to refight it in the Depths. You either start over or load a save from before the battle. That's why I keep a manual save right before the Spirit Temple on a second profile. If you don't want to pay Robbie for a compendium picture, take a photo during the fight. Trust me, I learned that the hard way.

My Quick Tips for Depths Boss Runs

  • πŸ—ΊοΈ Unlock the closest Lightroot before you engage; it makes the route safer.

  • 🍲 Bring gloom-resistant food and a few sunny dishes.

  • 🏹 Stock up on arrows and elemental fruit before a long run.

  • πŸ“Œ Pin all three arenas and mark the chests so you don't miss rewards.

  • πŸ”‹ Spend Huge Crystallized Charges on battery upgrades first; it changes everything.

I still think these rematches are some of the best side content in Tears of the Kingdom. They give me a reason to return to the Depths, and the battery upgrades make the whole game smoother. If you're hunting Huge Crystallized Charges in 2026, start with Mucktorok and Marbled Gohma; their routes feel the least painful to me. Then work your way through Colgera and Queen Gibdo. And please, take that Seized Construct picture while you can.