Tears of the Kingdom: 10 Weapons Link Should Throw Instead of Wielding
Tears of the Kingdom throwing weapons double damage and clear inventory; these are the 10 best weapons to throw, from Tree Branch to Bokoblin Arm.
In The Legend of Zelda: Tears of the Kingdom, Link's inventory fills up fast with decayed blades, monster horns, and repurposed household tools. While Fuse can turn almost anything into a serviceable weapon, not every base item deserves the time or monster parts. Some weapons are simply better off thrown. A thrown weapon in TOTK will shatter when it hits a monster, but it also deals double damage. That turns a nearly broken item into a final burst of damage, and it frees up space for better loot. So why swing a weak branch when tossing it can stagger a Bokoblin and make room for a Soldier Construct Horn?
Why Throwing Is a Smart Habit
Throwing weapons is not just a desperation move. It is one of the most efficient ways to handle the game's constant supply of low-tier gear.
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💥 Double damage: Every thrown weapon deals twice its usual damage on impact.
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🎒 Inventory cleanup: Low-durability items can be cycled out profitably.
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😵 Stuns and openings: A thrown weapon can stagger an enemy, letting Link grab a dropped weapon.
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🛠️ No wasted Fuse materials: Basic tools can be tossed without spending valuable Fuse resources.
Ten Weapons That Deserve to Be Thrown
| Rank | Weapon | Base Attack | Best Reason to Throw |
|---|---|---|---|
| 10 | Tree Branch | 2 | Weak and abundant early; toss after the tutorial |
| 9 | Rusty Halberd | 3 | Poor durability; perfect for Shrine-style throwing |
| 8 | Wooden Mop | 3 | Gag weapon that is outclassed by real spears |
| 7 | Throwing Spear | 3 | Long range; made for throwing |
| 6 | Boat Oar | 4 | Two-handed base but easily replaced |
| 5 | Soup Ladle | 4 | Common at stables; funny but weak |
| 4 | Fishing Harpoon | 4 | Thematic coastal projectile from Lurelin |
| 3 | Farmer's Pitchfork | 4 | Can stun weak spots; farm tool |
| 2 | Bokoblin Arm | 20 | Huge attack but breaks after few hits |
| 1 | Giant Boomerang | 11 | Returns to Link instead of breaking |
Early-Game Throwaways

Tree Branches are everywhere on Great Sky Island and throughout Hyrule, but with only 2 attack power, they stop being useful after the tutorial. Instead of hanging onto one, a player can toss it at a nearby enemy for a quick double-damage hit and then pick up whatever better weapon the monster drops.

Rusty Halberds have 3 attack and terrible durability. Teniten Shrine literally uses them to teach the combat throwing mechanic, which is a strong hint about what to do with every rusty polearm players find in Hyrule Field. Even a weak-looking halberd becomes a decent projectile when thrown.
Everyday Tools That Work Better as Projectiles
A Wooden Mop may have decent durability for a joke weapon, but it is outclassed by nearly every real spear in the game. Boat Oars are fine two-handed bases, yet Thick Sticks are more common and have more attack. Soup Ladles are fun for comedy, but players who find one at a stable should remember that throwing it deals double damage.
Fishing Harpoons and Farmer's Pitchforks are equally weak at 4 base attack, but they are great thematic projectiles. Lurelin Village is full of harpoons, and the farmlands near Hateno Village often have pitchforks. Since thrown weapons can hit weak spots and stun monsters, a pitchfork aimed at a Hinox eye is a funny and surprisingly effective opening move.

Special Cases: Weapons Built for Throwing
The Throwing Spear may have only 3 base attack, but its long range when thrown makes it a natural projectile. The Compendium even notes that it can be found in the Central Hyrule Depths, with Pristine variants available for players who want a stronger version. Surface Bokoblin camps can also carry them.
Bokoblin Arms are a different story. At 20 base attack, they look powerful, but they shatter after only a few hits. Throwing them after a quick knockback is smarter than babysitting a fragile monster limb. Lizalfos Arms and Moblin Arms work the same way, offering 22 and 28 base attack respectively before breaking.

The Giant Boomerang is the best of the bunch. It has 11 attack and does not automatically break when thrown. It arcs out, hits enemies, then returns to Link for a catch, giving two chances to deal damage. Eldin Canyon and Hyrule Field are good places to look for one.
Conclusion
Whether players are clearing early-game inventory or looking for a final burst of damage, throwing weapons is a tactic worth remembering in Tears of the Kingdom. The game constantly hands out weak, decayed, or silly items, but that is not a problem if players treat them as disposable projectiles. A rusty halberd can still stagger a Lizalfos, and a soup ladle can finish off a low-health enemy with double damage. So before players waste Fuse parts or break an item with normal swings, they should ask: why not throw it?